Webinar on Intellectual Property in Mobile Applications and Video Games
November 26, 2021 (English) 15:00 - 17:45 Manila time
Intellectual property (IP) mechanisms help mobile application developers and publishers to generate more income from their creations.
Mobile apps are multilayered products with different features, protected by various intellectual property (IP) rights.
This publication serves as a guide for app developers and publishers to protect their intellectual property legally.
Mobile apps are complex products that use various types of IP.
Mobile apps are multilayered products with different features, protected by various intellectual property (IP) rights.
This publication serves as a guide for app developers and publishers to protect their intellectual property legally.
Creation of a mobile app is a process that involves multiple steps. From the IP point of view, the three phases of a mobile app lifecycle are:
Use this section to find answers to your IP-related questions at specific stages of mobile apps development.
The guide explains how IP rights might be used or acquired during each of the mobile app's life-cycle phases. It follows a hypothetical free-to-play gaming app, one of the most popular categories of mobile app. [PDF]
This handbook can help organizations developing mobile apps to negotiate a hassle-free path through the IP and other legal structures. It highlights aspects for consideration while creating contracts, agreements and policies throughout an app’s lifecycle. [PDF]
This practical tool is created to provide guidance to mobile app developers and businesses for financing a mobile application. It covers the various IP rights that can be used as a mechanism to secure funding and provides a fundraising checklist for mobile apps. [PDF]
This guide provides an overview of Alternative Dispute Resolution (ADR) processes for Mobile Apps disputes. It also addresses the issues relating to the enhanced use of IP in the software sector, focusing on mobile applications. [PDF]
Every mobile app uses some type of IP. However, depending on the functionality and the sector in which the app operates, the intellectual property-related challenges and opportunities for app developers may change. Use this section to learn how intellectual property relates to mobile apps in specific business sectors and answer questions like:
This tool reviews the landscape of digital publishing and the impact of new technologies on the digital book market. It discusses available solutions for distribution of digital books with the use of mobile applications, and how mobile reading apps relate to IP law. [PDF]
This tool reviews the landscape of digital publishing and the impact of new technologies on the digital book market. It discusses available solutions for distribution of digital books with the use of mobile applications.
This module explains how intellectual property rights (IPRs) might be used or acquired during each of the life-cycle phases. It follows a hypothetical free-to-play gaming app, one of the most popular categories of mobile app.
This handbook is a practical tool for app developer organizations. It provides a thorough grounding in IP contract basics that is important to understand before consulting specialised IP professionals.
This tool addresses the interplay between the typology, existing business models, and IP surrounding mobile apps to guide successful financing strategies. It is targeted at app developers, app developer associations, and companies developing mobile apps.
This guide provides an overview of Alternative Dispute Resolution (ADR) processes for Mobile Apps disputes. It also addresses the issues relating to the enhanced use of IP in the software sector, focusing on mobile applications.
The five modules below explain how various types of IP interface with the mobile app market and describe the most relevant IP law aspects for app developers and publishers. These modules were developed by Dr. Andres Guadamuz, Senior Lecturer in Intellectual Property Law at the University of Sussex and Editor-in-Chief of the Journal of World Intellectual Property.
Module 2 introduces copyright protection in detail, exploring concepts such as subject matter, originality, infringement, and defenses. (PDF)
Module 3 discusses the relative lack of protection given to data, the lack of international harmonization, and database security. (PDF)
Module 4 discusses trademarks and designs, and it will also mention some relevant aspects, such as domain name registration. (PDF)
The last module looks at more specific questions surrounding the mobile app market, particularly those surrounding enforcement, licensing, and rights management. (PDF)
November 26, 2021 (English) 15:00 - 17:45 Manila time
November 5, 2021 (English) 09:00 - 12:00 Port of Spain time
November 3, 2021 (English) 09:00 - 12:00 Port of Spain time
The project seeks to improve the understanding of the potential of IP for income generation in mobile applications and to empower mobile application developers with tools for using IP in their work.
The scoping study identifies IP protection mechanisms for mobile apps in three beneficiary countries: Kenya, Trinidad and Tobago, and the Philippines.